[Okada’s World Devlog] v0.01

The beginning. My first commit ‘Oh god what have i started’ on Apr 6th 2020 started this all, I delved into the world of game development using the open source engine Godot to write my first ever game, with the goal of writing the story, drawing (most) of the art, sound design, and code

  • Added basic player movement and free sprites
  • Added very simple menu system
  • Added basic rain effect

I only have manually captured footage of this stage, as nothing was really worth showing!

Peter Alabaster

Full time Software Engineer & Dad. Keep up to date with my projects here.


Initial start and getting to grips with Godot

By Peter Alabaster, 2020-04-06