[Okada’s World Devlog] v0.06

It’s unlikely there will be typical enemies in the game, instead - I want to focus on environmental dangers, and otherworldly ‘killer blocks’

  • [FIX] bouncy jump bug, more collision area mask problems
  • [FIX] Make parallax backgrounds slightly bigger
  • [ADD] player death from being ‘squished’ by a block, camera shake, and sounds
  • Horizontal squishing:
  • Vertical squishing:
  • [ADD] Trap & glitch screen effect

Peter Alabaster

Full time Software Engineer & Dad. Keep up to date with my projects here.


HP reduction - death mechanics

By Peter Alabaster, 2020-05-08